UFO Majors
Major Tournaments are high-profile competitions that are more highly attended and more tightly organized than Local Tournaments.
Format
These events follow the UFO General Rules and Guidelines, and feature the following format:
The Open division consists of 3 events: Open Freestyle, Open Throw & Catch, and Open Combined. Open Combined is a computed division, and not contested directly on the field. The scores for Open Combined come from Open Freestyle and Open Throw & Catch. Teams can register for Open Combined, but they actually compete in Open Freestyle and Open Throw & Catch.
Teams can elect to enter only Open Freestyle or Only Open Throw & Catch, if they wish.
During the competition, all teams entered in Open Freestyle will do one round of Freestyle. The top 10 teams will do a second round of Freestyle.
Similarly, all teams entered in Open Throw & Catch will do one round of Throw & Catch. The top 10 teams will do a second round of Throw & Catch.
World Cup Points
To be eligible for World Cup points at a Major, a team must enter Open Combined, thus earning an "overall" score at the event. During the course of the season, only a team's top two finishes at Major Tournaments in the Open Combined division count toward a team's standing in the World Cup Series. Points at Major Tournaments are awarded as follows:
Place
Points
1
100
2
95
3
90
4
85
5
80
6
75
7
70
8
65
9
60
10
55
11
50
12
45
13
40
14
35
15
30
16
25
17
20
18
15
19+
10
Scoring at Majors
Scoring at UFO Majors is as follows:
Open Throw & Catch: The final score is the sum of all Open Throw & Catch rounds.
T&C1 + T&C2 = Total
The top 3 finishers qualify directly for the UFO World Cup Throw & Catch Championship.
Open Freestyle: The final score is the sum of all Open Freestyle rounds.
FS1 + FS2 = Total
The top 3 finishers qualify directly for the UFO World Cup Freestyle Championship.
Open Combined: The final score is calculated as:
(FS1 x 2) + T&C1 + (FS2 x 2) = Total
Only top 10 teams have a second FS score.
Intermediate Throw & Catch: T&C1 + T&C2 = Total Novice Throw & Catch: T&C1 + T&C2 = Total
TiesOpen Combined: Ties are broken by:
1) highest combined Catch Ratio from both Freestyle rounds,
2) highest score from Throw & Catch Round 1.
Open Freestyle: Ties are broken by:
1) highest single round of Freestyle,
2) highest combined Catch Ratio from both Freestyle rounds,
3) highest individual Catch Ratio score.
Throw & Catch (All Divisions): Ties are broken by:
1) highest score in a single Throw & Catch round,
2) highest number of Bonus Zone completions in all T&C rounds combined.
Throw & Catch Shootout: If ties remain, a shootout is held. A coin toss determines which team goes first. Each team gets one throw per round. Shootout continues until one team outscores the other. Competitors may rest their dogs as necessary.
World Cup Points beyond 3rd place: Event host may break ties. If not, tied teams share points for that place. Example: 2 teams tied for 10th each get 55 points; next team is 12th place.
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